Portfolio and Play Ground
Technical Artist / CG Developer
+46 70 66 22 974
ChanIO(plugin) - Download - Version: 1.0.120303 - Help
This plugin is for importing and exporting channel data. For camera data and other types of animations. The important thing is to have a plugin that can handle any type of channel order. Basically this plugin is just an item that can have any number of user channels. Each user channel will be exported/imported. Just wire up the data that needs to be exported/imported in the right order.
- Maya import and export for both camera and item
- Nuke import and export for both camera and item
- Houdini import and export for both camera and item
LayeredConfigSetup(article) - Read - Version: 1.0.110407
This article will show you how to setup and configure modo so you can work with the same configuration on several computers. It will also show how users can share configs, scripts and tools. This setup is designed to work for single users as well as at large studios. It will also allow you to maintain all your configurations when switching between modo versions.
MaterialMask2mesh(script) - Download - Version: 1.0.110216 - Play Video
A modo script for separating geometry from the selected mesh items based on what material the polygones are having. The script goes thru the Shader Tree and you can separate on polygon tag typs, Part, Selection Set and Material.
AfterFxIO(script) - Download - Version: 1.1.101220 - Play Video
This is a script for importing and exporting After Effects key frame data, designed for Luxology modo 501 and above. You can export your 3D camera to After Effects as well as any other 3D item. It will also import any position and rotation data from After Effects. It's Designed to work with After Effects CS3, CS4, CS5 and above.
NukeChanIO(script) - Download - Version: 1.0.100127
Import and export channel data from nuke (.chan files). This allows modo to import and export animation data from any other app that can handle .chan files with Nuke. You'll also be able to get camera track from Nuke into modo.
SelSetMask(script) - Download - Version: 1.0.110212
Easy way to use selection sets as shader tree masks, a really powerful way of texturing in modo. Just select your polygones run the script, and a mask will be created in the shader tree.
BatchRender(script) - Download - Version: 1.0.100808
The Item List will be your Batch Render List. Open all the scenes you want to render. Chose if you want to render to a Layered format or not. Then let the script render all the scenes for you. It will also output information from all the scenes and total time.
SetRenderCam(script) - Download - Version: 1.0.021108
If you have more then one camera in your scene and would like to cycle thru them, this script i very useful. You can select specific cameras to render from, fire render or just cycle witch camera to render from.